Build Log

--------------------Configuration: clock - Win32 Debug--------------------

Command Lines

Creating temporary file "C:\WINDOWS.95\TEMP\RSPC280.TMP" with contents [ /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "CLOCK_EXPORTS" /Fp"Debug/clock.pch" /YX /Fo"Debug/" /Fd"Debug/" /FD /GZ /c "C:\temp\d3\clock\clock.c" ] Creating command line "cl.exe @C:\WINDOWS.95\TEMP\RSPC280.TMP" Creating temporary file "C:\WINDOWS.95\TEMP\RSPC281.TMP" with contents [ kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /incremental:yes /pdb:"Debug/clock.pdb" /debug /machine:I386 /out:"Debug/clock.dll" /implib:"Debug/clock.lib" /pdbtype:sept .\Debug\clock.obj ] Creating command line "link.exe @C:\WINDOWS.95\TEMP\RSPC281.TMP"

Output Window

Compiling... clock.c c:\temp\d3\d3.h(65) : error C2039: 'SetVertices' : is not a member of 'IDirect3DRMMesh' c:\program files\microsoft visual studio\vc98\include\d3drmobj.h(515) : see declaration of 'IDirect3DRMMesh' c:\temp\d3\clock\clock.c(21) : error C2275: 'RECT' : illegal use of this type as an expression c:\program files\microsoft visual studio\vc98\include\windef.h(292) : see declaration of 'RECT' c:\temp\d3\clock\clock.c(21) : error C2146: syntax error : missing ';' before identifier 'r' c:\temp\d3\clock\clock.c(21) : error C2065: 'r' : undeclared identifier c:\temp\d3\clock\clock.c(22) : error C2065: 'd3window' : undeclared identifier c:\temp\d3\clock\clock.c(22) : error C2065: 'add' : undeclared identifier c:\temp\d3\clock\clock.c(22) : error C2059: syntax error : ')' c:\temp\d3\clock\clock.c(24) : error C2065: 'wparam' : undeclared identifier c:\temp\d3\clock\clock.c(24) : warning C4133: 'function' : incompatible types - from 'int *' to 'struct tagRECT *' c:\temp\d3\clock\clock.c(27) : error C2065: 'lpD3DRM' : undeclared identifier c:\temp\d3\clock\clock.c(27) : error C2223: left of '->CreateMesh' must point to struct/union c:\temp\d3\clock\clock.c(27) : error C2223: left of '->mesh' must point to struct/union c:\temp\d3\clock\clock.c(28) : error C2223: left of '->mesh' must point to struct/union c:\temp\d3\clock\clock.c(28) : error C2223: left of '->group' must point to struct/union c:\temp\d3\clock\clock.c(29) : error C2223: left of '->mesh' must point to struct/union c:\temp\d3\clock\clock.c(29) : error C2223: left of '->group' must point to struct/union c:\temp\d3\clock\clock.c(29) : error C2224: left of '.right' must have struct/union type c:\temp\d3\clock\clock.c(29) : error C2224: left of '.bottom' must have struct/union type c:\temp\d3\clock\clock.c(29) : warning C4047: 'function' : 'struct IDirect3DRMMesh *' differs in levels of indirection from 'const int ' c:\temp\d3\clock\clock.c(29) : warning C4024: 'SetVertexList' : different types for formal and actual parameter 1 c:\temp\d3\clock\clock.c(29) : error C2198: 'SetVertexList' : too few actual parameters c:\temp\d3\clock\clock.c(30) : error C2223: left of '->mesh' must point to struct/union c:\temp\d3\clock\clock.c(30) : error C2143: syntax error : missing ')' before 'type' c:\temp\d3\clock\clock.c(31) : error C2223: left of '->mesh' must point to struct/union c:\temp\d3\clock\clock.c(31) : error C2223: left of '->group' must point to struct/union c:\temp\d3\clock\clock.c(31) : error C2063: 'D3DVALUE' : not a function c:\temp\d3\clock\clock.c(31) : error C2063: 'D3DVALUE' : not a function c:\temp\d3\clock\clock.c(31) : error C2063: 'D3DVALUE' : not a function c:\temp\d3\clock\clock.c(32) : warning C4013: 'AddMyTexture' undefined; assuming extern returning int c:\temp\d3\clock\clock.c(32) : error C2223: left of '->mesh' must point to struct/union c:\temp\d3\clock\clock.c(32) : error C2065: 'texture' : undeclared identifier c:\temp\d3\clock\clock.c(32) : error C2065: 'WINDOW_DEPTH' : undeclared identifier c:\temp\d3\clock\clock.c(33) : error C2223: left of '->Release' must point to struct/union c:\temp\d3\clock\clock.c(37) : error C2223: left of '->CreateFrame' must point to struct/union c:\temp\d3\clock\clock.c(37) : error C2065: 'gInfo' : undeclared identifier c:\temp\d3\clock\clock.c(37) : error C2224: left of '.scene' must have struct/union type c:\temp\d3\clock\clock.c(37) : error C2223: left of '->frame' must point to struct/union c:\temp\d3\clock\clock.c(38) : error C2223: left of '->frame' must point to struct/union c:\temp\d3\clock\clock.c(38) : error C2224: left of '.camera' must have struct/union type c:\temp\d3\clock\clock.c(38) : error C2063: 'D3DVALUE' : not a function c:\temp\d3\clock\clock.c(38) : error C2065: 'zorder' : undeclared identifier c:\temp\d3\clock\clock.c(38) : error C2063: 'D3DVALUE' : not a function c:\temp\d3\clock\clock.c(38) : error C2063: 'D3DVALUE' : not a function c:\temp\d3\clock\clock.c(39) : error C2223: left of '->frame' must point to struct/union c:\temp\d3\clock\clock.c(39) : error C2224: left of '.camera' must have struct/union type c:\temp\d3\clock\clock.c(39) : error C2224: left of '.scene' must have struct/union type c:\temp\d3\clock\clock.c(40) : error C2223: left of '->frame' must point to struct/union c:\temp\d3\clock\clock.c(40) : error C2223: left of '->mesh' must point to struct/union c:\temp\d3\clock\clock.c(42) : error C2065: 'GROUND' : undeclared identifier c:\temp\d3\clock\clock.c(42) : error C2065: 'SHADOWS' : undeclared identifier c:\temp\d3\clock\clock.c(45) : error C2223: left of '->CreateShadow' must point to struct/union c:\temp\d3\clock\clock.c(45) : error C2223: left of '->mesh' must point to struct/union c:\temp\d3\clock\clock.c(45) : error C2065: 'dlight' : undeclared identifier c:\temp\d3\clock\clock.c(46) : error C2063: 'D3DVALUE' : not a function c:\temp\d3\clock\clock.c(46) : error C2063: 'D3DVALUE' : not a function c:\temp\d3\clock\clock.c(46) : error C2063: 'D3DVALUE' : not a function c:\temp\d3\clock\clock.c(47) : error C2063: 'D3DVALUE' : not a function c:\temp\d3\clock\clock.c(47) : error C2063: 'D3DVALUE' : not a function c:\temp\d3\clock\clock.c(47) : error C2063: 'D3DVALUE' : not a function c:\temp\d3\clock\clock.c(48) : error C2223: left of '->shadow' must point to struct/union c:\temp\d3\clock\clock.c(49) : error C2223: left of '->frame' must point to struct/union c:\temp\d3\clock\clock.c(49) : error C2223: left of '->shadow' must point to struct/union c:\temp\d3\clock\clock.c(52) : error C2223: left of '->hwnd' must point to struct/union c:\temp\d3\clock\clock.c(53) : warning C4013: 'AddWindow' undefined; assuming extern returning int c:\temp\d3\clock\clock.c(54) : error C2065: 'hwndMain' : undeclared identifier c:\temp\d3\clock\clock.c(54) : warning C4047: 'function' : 'struct HWND__ *' differs in levels of indirection from 'int ' c:\temp\d3\clock\clock.c(54) : warning C4024: 'SetForegroundWindow' : different types for formal and actual parameter 1 c:\temp\d3\clock\clock.c(55) : error C2065: 'HIDEME' : undeclared identifier c:\temp\d3\clock\clock.c(55) : warning C4047: '=' : 'int ' differs in levels of indirection from 'struct HWND__ *' c:\temp\d3\clock\clock.c(56) : warning C4047: 'function' : 'struct HWND__ *' differs in levels of indirection from 'int ' c:\temp\d3\clock\clock.c(56) : warning C4024: 'SetTimer' : different types for formal and actual parameter 1 Error executing cl.exe.

Results

clock.dll - 61 error(s), 10 warning(s)